The F⊗⊕l↭Scintillating I

Written by probationideadlyi on January 30th, 2013. Posted in Book of The Law

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The modern view of the F00L


The Fool

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The Fool or The Jester is one of the 78 cards in a Tarot deck; one of the 22 Trump cards that make up the Major Arcana. The Fool is unnumbered; sometimes represented as 0 (the first) or XXII (the last) Major Arcana in decks. It is used in divination as well as in game playing.

The F00l is Air . Emptiness also Potential Purity. He holds the Wands of Fire, the Cup of Water, the Sword of Air, and the bag of planetary Discs.

Round him is the Rainbow issuing from and returning to  his heart, he wears the fool's cap, the horns of Bacchus, he stands on Harpocrates-the Egyptian symbol for adolescent Fertility, he is unconscious of the Tiger tearing  at his side, he is the Green Man of the Celts,Daluah and Persival. This is the moment of Divine consciousness.It represent the original, subtle, sudden impulse coming from strange and unexpected quarter.

 The F00l In spiritual matters represents:  ideas, thoughts, spirituality, that which endeavors to transcend Earth.

In material matters may show , if Ill-dignified -folly, eccentricity, even mania.

In the earliest Tarot decks, the Fool is usually depicted as a beggar or a vagabond.​ In the Visconti-Sforza tarot deck, the Fool wears ragged clothes and stockings without shoes, and carries a stick on his back. He has what appear to be feathers in his hair. His unruly beard and feathers may relate to the tradition of the woodwose or wild man. Another early Italian image that relates to the tradition is the first (and lowest) of the series of the so-called "Tarocchi of Mantegna". This series of prints containing images of social roles, allegorical figures, and classical deities begins with "Misero", a depiction of a beggar leaning on a staff.A similar image is contained in the German Hofamterspiel; there the fool (German: Narr) is depicted as a barefoot man in robes, apparently with bells on his hood, playing a bagpipe.

The Tarot of Marseilles and related decks similarly depict a bearded person wearing what may be a jester's hat; he always carries a bundle of his belongings on a stick slung over his back. He appears to be getting chased away by an animal, either a dog or a cat. The animal has torn his pants.

In the Rider-Waite Tarot deck and other esoteric decks made for cartomancy, the Fool is shown as a young man, walking unknowingly toward the brink of a precipice. In the Rider-Waite deck, he is also portrayed as having with him a small dog. The Fool holds a white rose (a symbol of freedom from baser desires) in one hand, and in the other a small bundle of possessions, representing untapped collective knowledge.

 

In most tarot games originating from Italy and France, the Fool has a unique role. In these games, the Fool is sometimes called "the Excuse". Tarot games are typically trick taking games; playing the Fool card excuses the player from either following suit or playing a trump. At the end of the trick, the player then takes back the Fool and adds it to their own trick pile and (in most games) gives the trick's winner the least valuable card from that same pile. If there are no cards to give in exchange, the Fool is worth one point less and an extra point is given to the trick-taker. Or, at the end of the hand, it can be awarded to a player or team that has won all the tricks. Usually the Fool can't be captured but in some games it can be won in the last trick which may yield a scoring bonus.

In Tarocchini, the Fool and the Magician are called contatori (counters), a limited form of wild cards. They can be used separately or together to fill missing gaps in combinations or extend them but they can't fill in two consecutive gaps in sequential combinations.They can't replace the highest trump or kings. Both cards can be used in every sequence but as the Fool can't be captured while the Magician is vulnerable, the player holding the Magician would want to use it only judiciously.

In many esoteric systems of interpretation, the Fool is usually interpreted as the protagonist of a story, and the Major Arcana is the path the Fool takes through the great mysteries of life and the main human archetypes. This path is known traditionally in cartomancy as the "Fool's Journey", and is frequently used to introduce the meaning of Major Arcana cards to beginners.

 

 

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